Requirements
- Unity 2022 LTS (for Entities 1.0+)
- Entities 1.0+
- URP. HDRP, or CustomRP (for SRP batcher and Entities Graphics)
- Check Allow ‘unsafe’ Code in Project Settings>Player
- Custom Physics Authoring sample (see Unity Physics package Samples tab).
Works in Progress
- Block steps: block steps are used to connect blocks of different elevations. It only really supported one elevation difference, which I felt was not very useful. In the future, block steps will be procedurally created mesh steps that will be able to connect any height.
- Block caps: block caps are used to differentiate the tops of blocks. I’m not sure how useful this is. I may just allow different textures for the tops of blocks, which would save on draw calls. However, the idea of block decorations is one that is interesting and worth exploring.